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(+1)

10 first try lol

(+2)

i get 96 at the 2d try (undertale player)

(1 edit) (+2)

This is rly fun and I keep coming back, my best run yet! (71)

(2 edits) (+2)

Lmao just got 77

(+1)(-2)

stop flexing I have some thing above 60

(+1)

I love that unlike your another game that you've made this uses wasd because it gives it a much more difficult feel, keep up the good work!

28!

38!

52!

(1 edit) (+1)

(+2)

hhehe :>

(-2)

STOP FLEXING

(2 edits)

25 !

(+2)

Really like the dynamic of having to balance between being away from enemies where the pattern is simpler to read and being close to them to tag as many pellets as possible. And modifications add to this balancing dilemma by introducing more things to think about while in the slow-mo. This game is simple, sweet and fun. Amazing job

p.s. i hate wavy so much I lost my run to it so many times aaaaaa

(1 edit)

i got 19, what a fun (yet difficult) game!

not a great score, but 18

Such a fun and good loocking game! Great job

(+1)

Very cool little game, I got 60 first try woohoo!

(+1)

score 23

(1 edit) (+1)

good concept! i would like to have a sound for the bar when its charging. i did to 33

This game is simple but fun, and I really like it. Keep up the good work!

(1 edit) (+1)

really fun little game!

I found I was constantly taking damage right after the slow mo but that is probably me being bad at the game...

my high score was 15 but I had a lot of tries before and after that which for some reason all ended at 9 points...


and it was actually way more intuitive than what the comments originally made me believe

Score: 052, died at wavy ;-;

Took me a minute to realize how enemies actually died cause I kept dodging everything but I figured it out eventually 

Viewing most recent comments 1 to 17 of 97 · Next page · Last page