Hi, friend! I beat all your games. but I have a doubt as to how you achieve that type of pixelart, that is, the movements. It is generated by the engine or you create the assets like this. That is to say, when there is movement, it does not seem that it was images but rather the pixels moving. How can I achieve that in Unity?
a bit tough to differentiate between enemy and bullet in a swarm, but not too bad.
the bullet and time freeze mechanic makes an excellent contrast between dodging and running into bullet swarms intentionally, for it is your only form of attack and earning points.
Really love this! Personally I would love it to be in control of that special ability. being able to reuse it quicker but lasting shorter, or saving it up until there is a nice opportunity. But this is also quite charming 😃
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Very cool little game! Got 23
Хорошая задумка, мой рекорд 11(
yippee
NEW PERSONAL RECORD: 71
got to 70 while vibing to my musico 70
28 damn
first try, got 23. my years of playing binding of Isaac have paid off.
without playing binding of isaac i got 33
I got 21
I got a score of 50 👍
I am not a gamer enough to beat my score of 11. what am I now :(
i have 11 too ):
me 3
ver gud
High Score: 66
HOW
luck
Simple yet fun! Well Done!
Hi, friend! I beat all your games. but I have a doubt as to how you achieve that type of pixelart, that is, the movements. It is generated by the engine or you create the assets like this. That is to say, when there is movement, it does not seem that it was images but rather the pixels moving. How can I achieve that in Unity?
I changed the screen resolution of the game to achieve that effect.
Awesome game. Some bullets are op tho. Highscore : 29
Fun game!
a great concept! i wanted to be easier to see what are bullets and what are enemies (or maybe a button to activate slo-mo), but it's really fun as is!
i was sitting there dodging the pellets forever until I realized I could attack with them
i only made 12...
Damn. You've really mastered minimalistic games lol. I think either this or drifter is my favourite of your games
based Bad Piggy
fr tho
nice game
nice developer
good visuals
a bit tough to differentiate between enemy and bullet in a swarm, but not too bad.
the bullet and time freeze mechanic makes an excellent contrast between dodging and running into bullet swarms intentionally, for it is your only form of attack and earning points.
8/10
i just recently discovered your games and immediately became a big fan of your the style of your games
This is a great game! Nice time freeze feature.
Though I was wondering what game engine did you use for this?
Excellent style as usual and fun idea!
born too late to explore earth, born too early to explore space, born just in time to binge-play all of your games on itch.io
75
Damn
holy crap lol
Fun game. I think it would be helpful if the bullets + mobs were different colors to help during the tagging phase
super fun idea, kinda messes with your head
really dig the style and feel of the game, nice job!
Super fun game. Keep up the good work
Quite an interesting idea. Feels charming.
Really love this! Personally I would love it to be in control of that special ability. being able to reuse it quicker but lasting shorter, or saving it up until there is a nice opportunity. But this is also quite charming 😃
cool short game! not as chaotic as some of the others but still cool!
14
I loved this so much
Very nice, love the idea :)
I really liked this! super simple but satisfying visuals
Again, really cool concept and nicely executed :
34
Good game its chaotic like its supposed to be. Another great game by the man himself, kindanice