it's a nice fun little game ^_^ its a bummer there's no better difficulty scaling as the game progresses, since past a certain level with a decent deck there's nothing stopping you from playing indefinitely (i got to lv54 and stopped since it got tiring). something as simple as enemies speeding up could have possibly made it a little more amusing. other nitpick i have is "enamored" enemies could have a different color to differentiate them better and make scanning the map easier
This is great fun! The only complaint I have is that as things are, the "Shoot X Times" cards feel a little anemic since you kinda gotta count on having lots of targets in a line for them to be any good, and one piercing bullet does an infinite number of shots' job in a single line.
Maybe have it so the shots are fired where the mouse is so you could fast-swap to other targets or hold on the same trajectory?
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it's a nice fun little game ^_^ its a bummer there's no better difficulty scaling as the game progresses, since past a certain level with a decent deck there's nothing stopping you from playing indefinitely (i got to lv54 and stopped since it got tiring). something as simple as enemies speeding up could have possibly made it a little more amusing. other nitpick i have is "enamored" enemies could have a different color to differentiate them better and make scanning the map easier
got to level 53, i could have gotten farther but i just got bored
refill energy and freeze is op lol
basically any kind of quick cycle with decent firepower wins the game
and keep the freeze in late game deck as a panic button
This is great fun! The only complaint I have is that as things are, the "Shoot X Times" cards feel a little anemic since you kinda gotta count on having lots of targets in a line for them to be any good, and one piercing bullet does an infinite number of shots' job in a single line.
Maybe have it so the shots are fired where the mouse is so you could fast-swap to other targets or hold on the same trajectory?